Web Weaver

Brendan

Goofing around

PixArt
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PixArt

With the current controversy surrounding SDXL 3, I'm trying out PixArt Sigma, another new contender in the generative AI arena.

These are 4K!

A quote from PixArt: 

The advancements in PixArt-Σ are twofold: (1) High-Quality Training Data: PixArt-Σ incorporates superior-quality image data, paired with more precise and detailed image captions. (2) Efficient Token Compression: we propose a novel…

Generative AI
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Gen-AI

I'm running a home-grown stable-diffusion GenAI setup on my little video card, using ComfyUI for my playground. So I will periodically post some of my experiments here.

Here is a random assortment of generated images I've played with in the past. Most of these are from SDXL models.

Aria
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A Song and a Story

I shared this with Aria at a dinner honoring high school graduates at West End church of Christ, in Tennessee. I nervously delivered this to people who were not blessed to know Aria as a little one, but of course you all did; and you were instrumental in her growth and her sweet heart. Thank you for all the love and support you have given Aria over the years, and we continue to ask that you support and pray for her as life continues. We in turn pray for you and your growth as family, as individuals, and as fellow heirs of the Father.

The name Aria, very generally, means “a beautiful…

Hemispheres
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Design + Development

When you need to develop something new, do you start with a designer or a developer? Yes, that's a trick question.

Specialization in the workplace, i.e. division of labor, has a long history of effective application. If one person is doing too many disparate tasks, it tends to be inefficient. This being the case, in the realm of creative process things are typically approached from two fronts, design and development. The division is often firmly enforced; logic and presentation are separated. Educational institutions, in an…

Falling
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If We Could Fly

 

If we could fly... how many things would change? How would our vehicular mode of transportation change? What would our buildings look like?

But most importantly, could we, while walking, still trip? Could our flying instinct be too slow, and we find our face on the ground?

Hmm... At the very least there would be a whole new category of AFV videos to laugh at.